Welcome! Game designer here!

I’m Raph, and I happen to make games.

I recently graduated from Computer Gameplay Design & Production at University of Staffordshire.

Below you can find a selection of projects I worked on.

Learn more about me

Commercial Projects

MechHead

A fast-paced, round based arena shooter.

ARCADE GAME WINNER

6 weeks Placement

    • 3 New Abilities

    • Redesigned Shop Phase

    • Design Documentation

    • 2 New Levels

    • 4 Iterated-on Levels

Hive Defenders

A Hex-Based Tower Defence.

5 Months Placement

    • 3C’s Design & Implementation

    • Tower Design and Implementation Management

    • Design Team Coordination and Task Checking Out

    • Documentation

    • Team & Project Management

    • Task Creation, Distribution & Management

    • Coordination with Tech & Art Leads

Selected Student Projects

A puzzle minigame system for AAA Action-Adventure titles.

The Sporadic Puzzles

Solo, University Final Year Project

5 months

    • Concept

    • Design

    • Implementation

The Buccaneer Brawl

A 3v3 turn-based combat system set in a pirate world.

7 Members Student Project

8 weeks

    • Character Classes Design

    • Attributes Design

    • Animation System

    • Crowd System

Through The Mountain Pass

A 2D platformer artifact focusing on wall movement.

Sole Contributor

4 weeks

    • Game Systems

    • Character Movement

    • Level Design

Arctic Rush: Glacier Gauntlet

An arctic-themed arcade racetrack for Rocket Racing (Fortnite).

Sole Contributor

1 week

    • One racetrack

    • User- Testing and iteration

    • Fully meshed