Hi there! I’m a game designer!
I am currently in my final year at University of Staffordshire, UK.
I am also working with a core team for the University, developing a prototype which will go in full production during the 1UP scheme this summer.
MechHead
A fast-paced, round based arena shooter.
ARCADE GAME WINNER
6 weeks Placement
-
3 New Abilities
Redesigned Shop Phase
Design Documentation
-
2 New Levels
4 Iterated-on Levels
GAME DESIGN STUDENT PROJECTS
A puzzle minigame system for AAA Action-Adventure titles.
The Sporadic Puzzles
Solo, University Final Year Project
5 months
-
Concept
Design
Implementation
The Buccaneer Brawl
A 3v3 turn-based combat system set in a pirate world.
7 Members Student Project
8 weeks
-
Character Classes Design
Attributes Design
Animation System
Crowd System
Through The Mountain Pass
A 2D platformer artifact focusing on wall movement.
Sole Contributor
4 weeks
-
Game Systems
Character Movement
Level Design
LEVEL DESIGN STUDENT PROJECTS
Arctic Rush: Glacier Gauntlet
An arctic-themed arcade racetrack for Rocket Racing (Fortnite).
Sole Contributor
1 week
-
One racetrack
User- Testing and iteration
Fully meshed
A 2D puzzle-platformer in which you can’t jump.
Rodent Relics
Sole Contributor
3 weeks
-
3 levels
User-tested and iterated upon
-
Concept
Systems
Scripting
Cheers!
A quirky Driving/Platforming for JellyCar Worlds.
Sole Contributor
3 weeks
-
Game Research
Level Design Concept, Implementation & Iteration
Fully Documented (40-page LDD)