Hi there! I’m a game designer!

I am currently in my final year at University of Staffordshire, UK.

I am also working with a core team for the University, developing a prototype which will go in full production during the 1UP scheme this summer.

Learn more about me

MechHead

A fast-paced, round based arena shooter.

ARCADE GAME WINNER

6 weeks Placement

    • 3 New Abilities

    • Redesigned Shop Phase

    • Design Documentation

    • 2 New Levels

    • 4 Iterated-on Levels

GAME DESIGN STUDENT PROJECTS

A puzzle minigame system for AAA Action-Adventure titles.

The Sporadic Puzzles

Solo, University Final Year Project

5 months

    • Concept

    • Design

    • Implementation

The Buccaneer Brawl

A 3v3 turn-based combat system set in a pirate world.

7 Members Student Project

8 weeks

    • Character Classes Design

    • Attributes Design

    • Animation System

    • Crowd System

Through The Mountain Pass

A 2D platformer artifact focusing on wall movement.

Sole Contributor

4 weeks

    • Game Systems

    • Character Movement

    • Level Design

LEVEL DESIGN STUDENT PROJECTS

Arctic Rush: Glacier Gauntlet

An arctic-themed arcade racetrack for Rocket Racing (Fortnite).

Sole Contributor

1 week

    • One racetrack

    • User- Testing and iteration

    • Fully meshed

A 2D puzzle-platformer in which you can’t jump.

Rodent Relics

Sole Contributor

3 weeks

    • 3 levels

    • User-tested and iterated upon

    • Concept

    • Systems

    • Scripting

Cheers!

A quirky Driving/Platforming for JellyCar Worlds.

Sole Contributor

3 weeks

    • Game Research

    • Level Design Concept, Implementation & Iteration

    • Fully Documented (40-page LDD)