Welcome! Game designer here!
I’m Raph, and I happen to make games.
I recently graduated from Computer Gameplay Design & Production at University of Staffordshire.
Below you can find a selection of projects I worked on.
Commercial Projects
MechHead
A fast-paced, round based arena shooter.
ARCADE GAME WINNER
6 weeks Placement
-
3 New Abilities
Redesigned Shop Phase
Design Documentation
-
2 New Levels
4 Iterated-on Levels
Hive Defenders
A Hex-Based Tower Defence.
5 Months Placement
-
3C’s Design & Implementation
Tower Design and Implementation Management
Design Team Coordination and Task Checking Out
Documentation
-
Team & Project Management
Task Creation, Distribution & Management
Coordination with Tech & Art Leads
Selected Student Projects
A puzzle minigame system for AAA Action-Adventure titles.
The Sporadic Puzzles
Solo, University Final Year Project
5 months
-
Concept
Design
Implementation
The Buccaneer Brawl
A 3v3 turn-based combat system set in a pirate world.
7 Members Student Project
8 weeks
-
Character Classes Design
Attributes Design
Animation System
Crowd System
Through The Mountain Pass
A 2D platformer artifact focusing on wall movement.
Sole Contributor
4 weeks
-
Game Systems
Character Movement
Level Design
Arctic Rush: Glacier Gauntlet
An arctic-themed arcade racetrack for Rocket Racing (Fortnite).
Sole Contributor
1 week
-
One racetrack
User- Testing and iteration
Fully meshed